2010’s Dungeoneering was Ogilvie’s pet update, drawn from his love of games like Advanced Hero Quest, RS Gold and his days working for Games Workshop and TSR. “That’s the kind of game I grew up on, and made me realise I could be a designer... So many times in an MMO, you log in and look at all your kit and your bank, and ask yourself ‘what should I do now? ’ Particularly, as you get older and time-starved, and only have a couple of hours to play, most of which you spend working out what to do. ” Dungeoneering introduced snack-sized dungeons for up to five players, introducing the classic RPG group of a wizard, warrior and rogue. It also required you to craft new equipment at each level and randomly generates layouts and enemies depending on the skills and numbers of your exploratory party, meaning that players actually got to use all the abilities that they’d spend years developing.
Meanwhile, the Gowers as well as Tedder sold their shares and left the company in 2010. The company was now approaching 500 employees and it seems they preferred to work in smaller groups. Andrew now runs his own company, Fen Research, working on the next generation of his games; he's yet to reveal anything. (We did approach him for a contribution to this feature, Buy RS 3 Gold but he didn't respond. )
- Jul 28 Fri 2017 10:17
Made me realise I could be a designer
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