To test this particular yourself go to your own Steam library , Buy CSGO Skins go to CS: GO Attributes, switch to the Betas tab and select the “1. 35. 5. 3rc -” choice.
[MAPS]
A modified version of de_inferno is available in the Beta depot. Check it out and send us your own feedback!
Added the 0. 4 second cooldown to the stoop button to reduce the visual noise through spamming crouch within the air.
This is tunable via the convar sv_timebetweenducks.
Fixed an instance where a player’s stoop state did not match the state of the +duck key. The most obvious case was when taking over a robot that was crouching.
Adjusted bomb plant animation when planting the bomb while currently crouched.
Fixed the bug where molotovs/incendiary grenades did not produce flames when they exploded on the corner of a ledge.
Reduced viewmodel rotational effect when pointing a weapon at near-vertical angles
[XBOX GAME DVR]
Added a performance recommendation for Home windows 10 users detailing how to disable Video game DVR if it is enabled.
[UI]
Sniper scopes are much more responsive to your actual accuracy; the blur is actually driven by your present inaccuracy.
NOTE: You will find no gameplay modifications to scoped accuracy. The display now more-correctly represents your present inaccuracy.
The display now more-correctly signifies your current inaccuracy.
Crosshair blur fidelity enhanced.
New console variable cl_crosshair_sniper_show_normal_inaccuracy (default 0) includes standing inaccuracy and spread within your sniper crosshair blur.
[MISC]
Gameplay convars for community servers & workshop maps:
weapon_air_spread_scale (default 1): Games that concentrate on air combat can set this to a lower value to enhance weapon accuracy for players in the air flow.
sv_enablebunnyhopping (default 0): Disables the air-velocity clamping to 110% of maximum operating speed.
sv_autobunnyhopping (default 0): Holding +jump causes players to automatically re-jump at CSGO AWP Skins the exact landing tick.
Buy CSGO Skins Here: http://www.csgo4skin.com